Train unloading station with demand priority (IVTN 2)
Train unloading station with demand priority (IVTN 2) is a blueprint with 74 entities in a 28×12 tile area, mainly 12 × straight rail and 8 × steel chest. It works without Space Age. Copy the string and import it from the blueprint library.
- Blue belts 26
- Inserters 16
- Rails 15
- Chests 8
- Power poles 5
- Circuits 4
About this build
A demand (unloading) station from IVTN 2 that calls a train when it runs low, with a priority signal so the most important stations are served first. It has 74 buildings in a 28 by 12 tile area. It works best as part of the full IVTN 2 book, which has the depot and the trains.
intangir's notes: Demand station + prioritization signalling. This station will activate when it can receive a full load. It's priority is determined by how many loads it can receive.
Before you place it
- Clear a space of at least 28 × 12 tiles.
- It works in the base game without Space Age.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.19 |
| Space Age | Not required |
| Size | 28 × 12 tiles |
| Entities | 74 |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
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