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Base game

Train depot: one shared parking area instead of stackers (IVTN 2)

Train depot: one shared parking area instead of stackers (IVTN 2) is a blueprint with 8 entities in an 8×6 tile area, mainly 4 × straight rail and 1 × decider combinator. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Train depot: one shared parking area instead of stackers (IVTN 2)
  • Rails 5
  • Power poles 2
  • Circuits 1
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

The depot from IVTN 2: one shared parking area where idle trains wait until a station requests them. It replaces the stacker you would otherwise build at every station. It has 8 buildings in a 8 by 6 tile area. It works best as part of the full IVTN 2 book, which has the depot and the trains.

intangir's notes: Parking spot for inactive trains, like a shared stacker.

Before you place it

  • Clear a space of at least 8 × 6 tiles.
  • It works in the base game without Space Age.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

Did it work for you?

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What it uses

  • Straight rail4
  • Small electric pole2
  • Decider combinator1
  • Train stop1

Facts

TypeBlueprint
Game version2.0.19
Space AgeNot required
Size8 × 6 tiles
Entities8
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameTrains

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