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Base gameBook · 10

IVTN 2: vanilla train network with a central depot (book)

IVTN 2: vanilla train network with a central depot (book) is a blueprint book with 10 blueprints and 255 entities in total (the largest covers 28×12 tiles). It is mainly 53 × straight rail and 24 × storage tank. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of IVTN 2: vanilla train network with a central depot (book)
  • Rails 77
  • Pipes and fluids 56
  • Inserters 36
  • Blue belts 32
  • Power poles 23
  • Chests 16
  • Circuits 11
  • Logistic network 4
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

IVTN 2 is intangir's vanilla train network for Factorio 2.0: instead of a stacker at every station, idle trains wait at one central depot and only leave when a station asks for them, and demand stations can be given priority. The book has 10 blueprints: item and fluid supply stations, demand stations with priority, the depot, a refuelling station and the matching dedicated and flexible trains. It uses only vanilla circuit logic and interrupts, no mods.

intangir's notes: A vanilla train network featuring a central depot instead of needing stackers, also allows priority demand stations.

Before you place it

  • Clear a space of at least 28 × 12 tiles for the largest blueprint in the book.
  • It works in the base game without Space Age.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

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What it uses

  • Straight rail53
  • Bulk inserter36
  • Storage tank24
  • Pipe20
  • Express splitter16
  • Express transport belt16
  • Medium electric pole16
  • Steel chest16
  • Pump12
  • Train stop6
  • Arithmetic combinator4
  • Big electric pole4
  • Cargo wagon4
  • Constant combinator4

…and 8 more building types, 24 entities in all.

Facts

TypeBlueprint book (10 blueprints)
Game version2.0.19
Space AgeNot required
Size28 × 12 tiles (largest blueprint)
Entities255
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameTrains

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