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Base game

Starter base: bot rush and early mall (60 SPM)

Starter base: bot rush and early mall (60 SPM) is a blueprint with 5,939 entities in a 141×110 tile area, mainly 288 × stone furnace and 135 × assembling machine 1. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Starter base: bot rush and early mall (60 SPM)
  • Yellow belts 3,336
  • Inserters 1,196
  • Power poles 383
  • Pipes and fluids 305
  • Furnaces 288
  • Machines 240
  • Circuits 89
  • Chests 73
  • Chemistry 21
  • Red belts 8
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A small starter base made to rush construction bots, with an early mall and about 60 science per minute of red, green, grey and blue science.

Jepakazol's notes: v1.2 27/3/2026 - By Jepakazol - Small starter base to be able to rush bots - 60 SPM: Red, Green, Grey, Blue Notes: - Be careful to update the red circuits underground belts - it must have 2 colors to work - Steel is a bottleneck - Improve steel furnaces as soon as you can

Changes on this site: the author's editor-only test entities (infinity chests and pipes, energy interfaces, loaders) were removed, so connect real inputs and power where they were.

Before you place it

  • Clear a space of at least 141 × 110 tiles.
  • It works in the base game without Space Age.
  • It has 549 crafting machines, so connect enough power before you switch it on.
  • It is large: construction robots will place it much faster than building by hand.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.
  • Editor-only test inputs were removed: connect real inputs where the author had test sources.

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What it uses

  • Transport belt2,794
  • Inserter913
  • Underground belt471
  • Small electric pole350
  • Stone furnace288
  • Long handed inserter227
  • Pipe to ground161
  • Pipe137
  • Assembling machine 1135
  • Small lamp75
  • Splitter71
  • Wooden chest66
  • Assembling machine 260
  • Fast inserter56

…and 11 more building types, 135 entities in all.

Recipes

  • Engine unit ×17
  • Chemical science pack ×16
  • Copper cable ×16
  • Advanced circuit ×12
  • Iron gear wheel ×12
  • Logistic science pack ×12
  • Advanced oil processing ×10
  • Automation science pack ×10
  • Military science pack ×10
  • Electronic circuit ×8
  • Grenade ×8
  • Stone wall ×4
  • Iron stick ×3
  • Piercing rounds magazine ×3
  • Pipe ×3
  • Transport belt ×3

Facts

TypeBlueprint
Game version2.0.76
Space AgeNot required
Size141 × 110 tiles
Entities5,939
PowerAbout 29 MW with all 263 machines working. Modules are included; inserters, belts, lamps and robot charging are not.
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gameEarly gameMallScienceStarter bases

Numbers behind builds like this: steam power ratio: 2 steam engines per boiler (1:20:40) · oil processing ratio: refineries and cracking

Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.