Solid fuel from petroleum gas (tileable)
Solid fuel from petroleum gas (tileable) is a blueprint with 15 entities in a 4×11 tile area, mainly 2 × chemical plant. It works without Space Age. Copy the string and import it from the blueprint library.
- Pipes and fluids 6
- Red belts 4
- Chemistry 2
- Inserters 2
- Power poles 1
About this build
A small tileable solid fuel block: two chemical plants per segment turn petroleum gas into solid fuel. Up to 15 segments (30 chemical plants) fit on one red output belt, and you can switch the recipe to light oil, which gives more fuel per fluid.
From episode 19 of Maxiume's Space Age Let's Play.
Watch it explained
The player loads from YouTube (privacy-enhanced mode) only when you press play. Open it on YouTube
Before you place it
- Clear a space of at least 4 × 11 tiles.
- It works in the base game without Space Age.
- It has 2 crafting machines, so connect enough power before you switch it on.
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What it uses
Recipes
- Solid fuel from petroleum gas ×2
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.28 |
| Space Age | Not required |
| Size | 4 × 11 tiles |
| Entities | 15 |
| Power | About 434 kW with all 2 machines working. Modules are included; inserters, belts, lamps and robot charging are not. |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: steam power ratio: 2 steam engines per boiler (1:20:40) · solar panel to accumulator ratio (Nauvis) · oil processing ratio: refineries and cracking
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