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Base gameMade in 1.1

Solar field, about 4 MW day and night (36×36)

Solar field, about 4 MW day and night (36×36) is a blueprint with 192 entities in a 36×36 tile area, mainly 100 × solar panel and 88 × accumulator. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Solar field, about 4 MW day and night (36×36)
  • Power 188
  • Power poles 4
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

Four solar blocks in one blueprint: panels and accumulators sized for about 4 MW of continuous power, day and night, on a 36 by 36 tile grid with substations.

No fuel and no pollution, so it is a good replacement for early steam power. Built in Factorio 1.1 by its author; 2.0 converts it when you import it, so check it once after placing.

Before you place it

  • Clear a space of at least 36 × 36 tiles.
  • It works in the base game without Space Age.
  • It was made in Factorio 1.1; the game converts it when you import it, so check it once after placing.

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What it uses

  • Solar panel100
  • Accumulator88
  • Substation4

Facts

TypeBlueprint
Game version1.1.94 (made before 2.0; Factorio 2.0 converts it when you import, check it after placing)
Space AgeNot required
Size36 × 36 tiles
Entities192
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base gamePower

Numbers behind builds like this: steam power ratio: 2 steam engines per boiler (1:20:40) · solar panel to accumulator ratio (Nauvis) · oil processing ratio: refineries and cracking

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