Rocket silo factory: train-fed, with rocket parts and satellites
Rocket silo factory: train-fed, with rocket parts and satellites is a blueprint with 6,758 entities in a 259×135 tile area, mainly 319 × electric furnace and 107 × assembling machine 3. It works without Space Age. Copy the string and import it from the blueprint library.
- Red belts 3,494
- Inserters 1,129
- Pipes and fluids 617
- Power poles 391
- Rails 320
- Furnaces 319
- Circuits 183
- Machines 118
- Chests 84
- Chemistry 69
- Beacons 20
- Logistic network 13
- Walls and turrets 1
About this build
A complete rocket silo factory that is fed by train: it makes its own rocket parts and satellites from delivered intermediates and launches from the silo. It is a base game build: Space Age removes the satellite, so use it in a game without the expansion. It has 6,758 buildings in a 259 by 135 tile area. The separate rail and signal layouts for left- and right-hand drive are in HySpeed's Factories book.
HySpeed's notes: Factory for Rocket Silo including Satellite production. This will provide 1,000 Space Science per launch. The feeds are 1-2-1 trains. The satellite inserter checks via radar for 2k Space science pack on a network. Roboports are for construction only.
Before you place it
- Clear a space of at least 259 × 135 tiles.
- It works in the base game without Space Age.
- It has 505 crafting machines and 20 beacons, so connect enough power before you switch it on.
- It includes roboports, so it can extend your logistic network and let robots build the rest.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
…and 19 more building types, 279 entities in all.
Recipes
- Copper cable ×30
- Rocket fuel ×20
- Solid fuel from light oil ×20
- Low density structure ×18
- Electronic circuit ×16
- Advanced oil processing ×15
- Advanced circuit ×12
- Light oil cracking ×12
- Processing unit ×12
- Plastic bar ×10
- Heavy oil cracking ×5
- Accumulator ×3
- Battery ×3
- Solar panel ×3
- Sulfur ×3
- Iron gear wheel ×1
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.47 |
| Space Age | Not required |
| Size | 259 × 135 tiles |
| Entities | 6,758 |
| Power | About 141 MW with all 521 machines working, plus 20 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Checked | Passed an automated check against the base game's data. It makes satellites, which only exist without Space Age, so it is a base game build. |
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