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Rocket fuel factory on Fulgora: 80/s

Rocket fuel factory on Fulgora: 80/s is a blueprint with 139 entities in a 43×13 tile area, mainly 6 × assembling machine 3 and 4 × chemical plant. Its author gives 80 per second (about 1.3 turbo belts, or one turbo belt stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Rocket fuel factory on Fulgora: 80/s
  • Turbo belts 37
  • Beacons 34
  • Pipes and fluids 31
  • Inserters 17
  • Circuits 6
  • Machines 6
  • Chemistry 4
  • Power poles 4
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A rocket fuel factory for Fulgora, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on. It is 139 buildings in a 43 by 13 tile area.

Before you place it

  • Clear a space of at least 43 × 13 tiles.
  • You need the Space Age expansion (Turbo underground belt, Turbo transport belt, Stack inserter).
  • It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
  • It has 10 crafting machines and 34 beacons, so connect enough power before you switch it on.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

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What it uses

  • Beacon34
  • Pipe22
  • Turbo transport belt21
  • Stack inserter17
  • Turbo underground belt15
  • Pipe to ground9
  • Assembling machine 36
  • Small lamp5
  • Chemical plant4
  • Substation4
  • Display panel1
  • Turbo splitter1

Recipes

  • Rocket fuel ×6
  • Solid fuel from light oil ×4

Facts

TypeBlueprint
Game version2.1.23
Space AgeRequired (Turbo underground belt, Turbo transport belt, Stack inserter, Turbo splitter, Quality)
Qualitylegendary
Size43 × 13 tiles
Entities139
PowerAbout 61 MW with all 10 machines working, plus 34 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not.
Rate80 per second (about 1.3 turbo belts, or one turbo belt stacked 4 high), as given by the author
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Space AgeQualityFulgora

Numbers behind builds like this: scrap recycling: what 100 scrap gives and recyclers per belt · quality chance: quality module percentages and legendary odds

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