Sulfur and sulfuric acid factory: Sulfur 480/s Sulfuric acid 3,000/s
Sulfur and sulfuric acid factory: Sulfur 480/s Sulfuric acid 3,000/s is a blueprint with 244 entities in a 50×14 tile area, mainly 6 × chemical plant and 2 × cryogenic plant. It needs Space Age. Copy the string and import it from the blueprint library.
- Pipes and fluids 126
- Turbo belts 50
- Beacons 27
- Circuits 14
- Inserters 13
- Chemistry 10
- Power poles 4
About this build
Xeinaemm's note: Factory can work in sulfuric acid mode (3000/s), sulfur(480/s), or mixed.
A sulfur and sulfuric acid factory that works on any planet, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on.
Before you place it
- Clear a space of at least 50 × 14 tiles.
- You need the Space Age expansion (Turbo transport belt, Turbo splitter, Stack inserter).
- It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
- It has 10 crafting machines and 27 beacons, so connect enough power before you switch it on.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
Recipes
- Light oil cracking ×4
- Coal liquefaction ×2
- Heavy oil cracking ×2
- Sulfur ×1
- Sulfuric acid ×1
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.1.23 |
| Space Age | Required (Turbo transport belt, Turbo splitter, Stack inserter, Cryogenic plant, Turbo underground belt, Quality) |
| Quality | legendary |
| Size | 50 × 14 tiles |
| Entities | 244 |
| Power | About 86 MW with all 10 machines working, plus 27 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: quality chance: quality module percentages and legendary odds
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