RoboCell: tileable 100×100 roboport grid block
RoboCell: tileable 100×100 roboport grid block is a blueprint book with 2 blueprints and 76 entities in total (the largest covers 102×102 tiles). It is mainly 36 × small lamp and 8 × roboport. It works without Space Age. Copy the string and import it from the blueprint library.
- Circuits 36
- Power poles 32
- Logistic network 8
About this build
A roboport and power cell that snaps to a 100×100 grid: place one, then tile it in any direction to give logistic and construction robots full coverage without overlapping roboports. The book holds a plain version and one with lamps that mark the cell edges. Power poles sit where they will not block your builds.
From episode 20 of Maxiume's Space Age Let's Play.
Watch it explained
The player loads from YouTube (privacy-enhanced mode) only when you press play. Open it on YouTube
Before you place it
- Clear a space of at least 102 × 102 tiles for the largest blueprint in the book.
- It works in the base game without Space Age.
- It includes roboports, so it can extend your logistic network and let robots build the rest.
Did it work for you?
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What it uses
Facts
| Type | Blueprint book (2 blueprints) |
|---|---|
| Game version | 2.0.32 |
| Space Age | Not required |
| Size | 102 × 102 tiles (largest blueprint) |
| Entities | 76 |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.