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RoboCell: tileable 100×100 roboport grid block

RoboCell: tileable 100×100 roboport grid block is a blueprint book with 2 blueprints and 76 entities in total (the largest covers 102×102 tiles). It is mainly 36 × small lamp and 8 × roboport. It works without Space Age. Copy the string and import it from the blueprint library.

Top-down preview of RoboCell: tileable 100×100 roboport grid block
  • Circuits 36
  • Power poles 32
  • Logistic network 8
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A roboport and power cell that snaps to a 100×100 grid: place one, then tile it in any direction to give logistic and construction robots full coverage without overlapping roboports. The book holds a plain version and one with lamps that mark the cell edges. Power poles sit where they will not block your builds.

From episode 20 of Maxiume's Space Age Let's Play.

Watch it explained

The player loads from YouTube (privacy-enhanced mode) only when you press play. Open it on YouTube

Before you place it

  • Clear a space of at least 102 × 102 tiles for the largest blueprint in the book.
  • It works in the base game without Space Age.
  • It includes roboports, so it can extend your logistic network and let robots build the rest.

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What it uses

  • Small lamp36
  • Big electric pole32
  • Roboport8

Facts

TypeBlueprint book (2 blueprints)
Game version2.0.32
Space AgeNot required
Size102 × 102 tiles (largest blueprint)
Entities76
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Base game

Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.