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GlebaLegendary

Lubricant factory on Gleba: 400/s

Lubricant factory on Gleba: 400/s is a blueprint with 65 entities in an 11×10 tile area, mainly 1 × biochamber and 1 × heating tower. It needs Space Age. Copy the string and import it from the blueprint library.

Top-down preview of Lubricant factory on Gleba: 400/s
  • Turbo belts 37
  • Inserters 11
  • Pipes and fluids 8
  • Circuits 4
  • Power poles 1
  • Logistic network 1
  • Power 1
  • Chemistry 1
  • Beacons 1
Simplified drawing: each colour is a building type, not game graphics. Zoom in and hover a building to see what it is and what it makes.

About this build

A lubricant factory for Gleba, from Xeinaemm's Tileable Factories book. The rate is Xeinaemm's minimum with legendary machines and full productivity research, so expect less early on. It is 65 buildings in a 11 by 10 tile area.

Before you place it

  • Clear a space of at least 11 × 10 tiles.
  • You need the Space Age expansion (Turbo transport belt, Turbo underground belt, Stack inserter).
  • It places legendary quality items: your logistic network must hold them at that quality before robots can build it.
  • It has 1 crafting machines and 1 beacons, so connect enough power before you switch it on.
  • It uses circuit logic. Do not remove wires or combinators when you adapt it.

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What it uses

  • Turbo transport belt27
  • Stack inserter11
  • Turbo underground belt10
  • Pipe4
  • Pipe to ground4
  • Display panel2
  • Small lamp2
  • Beacon1
  • Biochamber1
  • Heating tower1
  • Requester chest1
  • Substation1

Recipes

  • Biolubricant ×1

Facts

TypeBlueprint
Game version2.1.23
Space AgeRequired (Turbo transport belt, Turbo underground belt, Stack inserter, Heating tower, Biochamber, Quality)
Qualitylegendary
Size11 × 10 tiles
Entities65
PowerAbout 480 kW with all 0 machines working, plus 1 beacon and their effect. Modules are included; inserters, belts, lamps and robot charging are not.
CheckedPassed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes.

Space AgeQualityGleba

Numbers behind builds like this: Gleba bioflux ratio and spoil times (6 : 5 : 2) · quality chance: quality module percentages and legendary odds

Something wrong with this blueprint, or is it yours and you want it changed? Report it or e-mail me.