Beaconed green circuits: about 149 per second (Vulcanus)
Beaconed green circuits: about 149 per second (Vulcanus) is a blueprint with 404 entities in a 29×40 tile area, mainly 20 × assembling machine 3. Its author gives 149 per second (about 2.5 turbo belts, or one turbo belt stacked 4 high). It needs Space Age. Copy the string and import it from the blueprint library.
- Turbo belts 199
- Blue belts 64
- Inserters 64
- Red belts 35
- Machines 20
- Beacons 13
- Power poles 6
- Circuits 3
About this build
A beaconed electronic circuit block making about 149 green circuits per second, fed by beaconed copper wire and iron plates. It has 404 buildings in a 29 by 40 tile area. It is part of Tumi's Vulcanus 120 SPM book.
Tumi's notes: 148.8 Green Circuits per second. Requires 2 beaconed wire bps and 2 beaconed plate bps. Plates fed at top, wire fed on blue belts on the sides.
Before you place it
- Clear a space of at least 29 × 40 tiles.
- You need the Space Age expansion (Turbo underground belt, Turbo transport belt, Turbo splitter).
- It has 20 crafting machines and 13 beacons, so connect enough power before you switch it on.
- It is large: construction robots will place it much faster than building by hand.
- It uses circuit logic. Do not remove wires or combinators when you adapt it.
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What it uses
Recipes
- Electronic circuit ×20
Facts
| Type | Blueprint |
|---|---|
| Game version | 2.0.73 |
| Space Age | Required (Turbo underground belt, Turbo transport belt, Turbo splitter) |
| Size | 29 × 40 tiles |
| Entities | 404 |
| Power | About 59 MW with all 20 machines working, plus 13 beacons and their effect. Modules are included; inserters, belts, lamps and robot charging are not. |
| Rate | 149 per second (about 2.5 turbo belts, or one turbo belt stacked 4 high), as given by the author |
| Checked | Passed an automated check against Factorio 2.1 game data: no overlapping buildings, unknown buildings or unknown recipes. |
Numbers behind builds like this: Vulcanus casting ratio: foundries for molten iron and plates · beacons in 2.0: diminishing returns and how many to use
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